Un boost da Silver I a Diamond II richiede tipicamente 7+ giorni. Con Ordine Prioritario, la consegna è circa il 25% più veloce.
Boost LoL da Silver I a Diamond II
Sali dal top 61.8% al top 4.5% dei giocatori di LoL
Scegli il Tuo Piano
Standard
- Challenger players
- VPN Protection
- Appear Offline
- 7+ giorni delivery
- €33.35/division
- €0.73/hour
Priority Order
- Everything in Standard
- Priority Queue
- 25% Faster Delivery
- Top-Rated Booster
- Save ~172.3 hours
Full Package
- Everything in Priority
- Live Streaming
- Watch & Learn
- Progress Updates
Silver I a Diamond II — Analisi del Boost
This 15-division LoL boost from Silver I to Diamond II spans 5 rank tiers (Silver → Gold → Platinum → Emerald → Diamond), requiring approximately 1378 games across 689 hours of gameplay at €0.73/hour. Cost distribution across tiers: Silver (2%, €8.71), Gold (11%, €53.73), Platinum (21%, €103.11), Emerald (37%, €185.89), Diamond (30%, €148.86). The difficulty curve escalates 9.17× from Silver I (€8.71) to Diamond III (€79.87) — the most challenging division in this climb. In terms of the LoL player base, this boost advances you from the top 61.8% to the top 4.5% — passing through approximately 49.4% of all ranked players. Priority Order saves ~172.3 hours (€0.58/hour saved) for €100.06 extra. Full Package adds live streaming for an additional €100.06 (20% premium over Standard). Division difficulty ranges from Silver I (12h, ~24 games, €8.71) to Diamond III (110h, ~220 games, €79.87) — a 9.17× increase.
Silver I a Diamond II — Panoramica dei Tier
Questo boost attraversa 5 tier di grado con la seguente distribuzione:
Il tuo percorso da Silver I a Diamond II
Starting at Silver I, this boost progresses through Silver (1 division, €8.71), then Gold (4 divisions, €53.73), then Platinum (4 divisions, €103.11), then Emerald (4 divisions, €185.89), then Diamond (2 divisions, €148.86), arriving at Diamond II. On average, each division requires ~92 games (45.9h) at €33.35/division. A 57%+ win rate is needed to climb at this bracket; our challenger players sustain 72%+, ensuring steady progress across all 15 divisions. Rating efficiency decreases across this climb: the first division (Silver I) takes ~24 games at 12h, while the final division (Diamond III) requires ~220 games at 110h — reflecting the 9.17× difficulty gap between Silver I and Diamond II ranks.
Priority Order risparmia ~172.3 ore per +100,06 € (20%)
Silver I a Diamond II — Analisi Divisione per Divisione
Tempo stimato, quota di costo e difficoltà relativa per ogni divisione rispetto a Silver I
| Divisione | Tempo Stimato | Partite Stimate | Quota Costo | vs. Inizio |
|---|---|---|---|---|
| Silver I | 12h | ~24 | 8,71 € | 1× |
| Gold IV | 14h | ~28 | 10,17 € | 1.17× |
| Gold III | 16h | ~32 | 11,62 € | 1.33× |
| Gold II | 20h | ~40 | 14,52 € | 1.67× |
| Gold I | 24h | ~48 | 17,43 € | 2× |
| Platinum IV | 28h | ~56 | 20,33 € | 2.33× |
| Platinum III | 32h | ~64 | 23,24 € | 2.67× |
| Platinum II | 38h | ~76 | 27,59 € | 3.17× |
| Platinum I | 44h | ~88 | 31,95 € | 3.67× |
| Emerald IV | 50h | ~100 | 36,31 € | 4.17× |
| Emerald III | 58h | ~116 | 42,12 € | 4.83× |
| Emerald II | 68h | ~136 | 49,38 € | 5.67× |
| Emerald I | 80h | ~160 | 58,09 € | 6.67× |
| Diamond IV | 95h | ~190 | 68,98 € | 7.92× |
| Diamond III | 110h | ~220 | 79,87 € | 9.17× |
Come Funziona
Effettua il Tuo Ordine
Seleziona da Silver I a Diamond II — 15 divisioni, 500,30 € in totale. Scegli gli extra e paga in modo sicuro tramite Stripe.
Booster Assegnato
Un challenger players verificato viene assegnato in pochi minuti. I nostri booster mantengono un WR di 72%+ in questo bracket. VPN e Appear Offline attivati. ~1378 partite stimate.
Raggiungi Diamond II
Monitora i progressi tramite il tuo pannello. Da Silver I a Diamond II in 7+ giorni (689 ore). Priority risparmia ~172.3 ore per 100,06 € extra.
Silver I to Diamond II – Frequently Asked Questions
Il boosting da Silver I a Diamond II parte da €500.30 per l'opzione standard. L'Ordine Prioritario costa €600.36, mentre il Pacchetto Completo con streaming è disponibile a €600.36.
Sì, tutti i nostri booster utilizzano protezione VPN corrispondente alla tua regione e giocano con la funzione "Appear Offline" attivata. Abbiamo completato oltre 50.000 ordini con una valutazione di 4,9/5 su Trustpilot.
Solo Challenger players verificati gestiscono i nostri boost. Ogni booster passa attraverso un rigoroso processo di selezione che include verifica del rango e analisi del tasso di vittoria.
Assolutamente! Dopo aver effettuato l'ordine, avrai accesso a una dashboard in tempo reale che mostra i progressi. Con il Pacchetto Completo, puoi guardare il boost in diretta tramite streaming.
I ruoli Giungla e Mid sono tipicamente i più veloci per il boosting grazie al loro alto impatto sulla mappa. ADC e Supporto sono 10-15% più lenti a causa della dipendenza dal team. Top lane ha velocità moderata. I nostri booster sono esperti in tutti i ruoli e possono adattarsi alla tua preferenza senza compromettere la qualità del servizio. La scelta del ruolo ottimale massimizza significativamente le tue possibilità di ascesa.
Per le partite di posizionamento, assegniamo booster Challenger/Gran Maestro che mantengono oltre il 70% di tasso di vittorie nei placement. Ottenere 7-3 o meglio nelle partite di posizionamento può collocarti 2-3 divisioni sopra il tuo rango della stagione precedente. Il boosting di placement costa 40-50% in più rispetto al boosting di rango regolare a causa dell'importanza critica di queste partite per il tuo posizionamento di stagione e successo a lungo termine.
Sì, i nostri booster di TFT si adattano costantemente ai cambiamenti del meta del Set 10. Seguono composizioni di alto livello (Heartsteel, K/DA, ecc.), comprendono la priorità degli oggetti e adattano le strategie di posizionamento. Il boosting può richiedere 1-2 giorni in più immediatamente dopo una patch importante mentre i booster padroneggiano il nuovo meta per garantire massima efficienza e risultati ottimali per il tuo rango.
Un boost da Platino a Diamante in TFT tipicamente richiede 4-6 giorni. TFT richiede medie consistenti di piazzamenti top 4, che dipendono dall'RNG della lobby e dalla conoscenza del meta. I nostri booster mantengono oltre il 65% di tasso di top 4 per una progressione efficiente e prevedibile del rango. La consistenza nei piazzamenti è cruciale per un'ascesa rapida e sostenibile.
Gli ordini premium (>€100) includono: account manager dedicato, coda prioritaria (risposte entro 60 secondi), contatto diretto WhatsApp/Telegram, disponibilità 24/7 e accesso esclusivo al canale Discord. Puoi richiedere booster specifici o programmare i tempi del boost secondo la tua convenienza.
Approximately 1378 games (689 hours of gameplay). With Priority Order, save ~172.3 hours for 20% extra.
The Silver I to Diamond II boost costs €33.35 per division across 15 divisions. Total: €500.30.
Priority Order adds €100.06 (20%) for 25% faster delivery, saving approximately 172.3 hours. That's €0.58 per hour saved.
Diamond II is a Very Rare rank — only the top 4.5% of LoL players reach this tier (Season 2025 Split 1 data). You are currently in the top 61.8% — this boost will move you into the top 4.5%.
The most demanding division in this boost is Diamond III, which is 9.17x harder than the starting divisions near Silver I. Our challenger players maintain a 72%+ win rate at this rank range to ensure consistent progress.
This 15-division boost requires approximately 689 hours of gameplay — about 29 days. The effective cost is €17.43/day. Priority Order reduces total time by ~172.3 hours, delivering approximately 22 days faster.
The 15-division boost spans 5 tiers: Silver (1 div, 2% of cost, €8.71); Gold (4 divs, 11% of cost, €53.73); Platinum (4 divs, 21% of cost, €103.11); Emerald (4 divs, 37% of cost, €185.89); Diamond (2 divs, 30% of cost, €148.86). The Diamond segment is proportionally more expensive because higher-ranked divisions require more skilled boosters and longer match durations.
Based on Season 2025 Split 1 data, approximately 49.4% of ranked LoL players fall between Silver I and Diamond II. You are currently in the top 61.8% and Diamond II represents the top 4.5%.
The Full Package costs €600.36 — €100.06 (20%) more than Standard. It adds live streaming so you can watch your challenger players climb in real time and review every game. For a 689-hour boost with 1378 games, this averages €0.07 per game for the streaming experience.
The fastest division in this boost is Silver I at €8.71 (proportional cost). The most challenging is Diamond III at €79.87 — 9.17× harder. Your booster adapts their playstyle across all 15 divisions to maintain a 72%+ win rate throughout.
Silver I is at approximately the 37% mark of the LoL rank ladder. This 15-division boost represents 50% of the total ladder distance. At €33.35/division, this is one of the most efficient routes in the Silver I-Diamond II bracket.
This boost costs €0.73/hour of actual gameplay across 689 hours. For comparison, Priority Order's €100.06 surcharge saves 172.3 hours — equivalent to €0.58/hour for faster delivery. The 15 divisions average €33.35/division at €500.30 total.
By tier: Silver: ~24 games (1 div); Gold: ~148 games (4 divs); Platinum: ~285 games (4 divs); Emerald: ~513 games (4 divs); Diamond: ~411 games (2 divs). Total: ~1378 games across 689 hours. Higher tiers take more games per division because rating gains per win decrease as players approach their skill ceiling.
A sustained 57%+ win rate is sufficient to climb from Silver I to Diamond II given average rating gain/loss ratios. Our challenger players maintain 72%+ — well above the minimum — delivering consistent progress across all 15 divisions without extended loss streaks.
No — cost is proportional to estimated match time. The first division (Silver I) costs €8.71 (~12h, ~24 games), while the last (Diamond III) costs €79.87 (~110h, ~220 games) — 9.17× more time-intensive. The total €500.30 is allocated proportionally across all 15 divisions based on our time-per-step data.
Diamond II places you in the top 4.5% of ranked LoL players — you will have outranked 95.5% of the playerbase (Season 2025 Split 1 data). This prestigious rank requires sustained high-level play and strategic improvement. Starting from Silver I (top 61.8%), this 15-division boost bridges a 49.4% player gap.
Yes — the Full Package (€600.36) includes live streaming of all ~1378 games across 15 divisions. You can watch every game from Silver I through to Diamond II, see decision-making at each rank level, and review recordings after. At ~92 games per division, you get substantial footage to study for your own post-boost improvement.
At a sustained 55% win rate (above average), climbing from Silver I to Diamond II takes approximately 1058 games and 529 hours. At 2 hours per day, that is roughly 265 days — compared to 345 days with our service. Loss streaks and variance can extend this significantly, especially across 15 divisions where a single bad session can erase multiple wins.
Based on 689 total hours for this 15-division boost: at 2h/day ≈ 345 days; at 4h/day ≈ 173 days; at 6h/day ≈ 115 days. With Priority Order (516.8h target): 4h/day ≈ 130 days. Boosters on Priority orders typically schedule 5–8 hour sessions to maximize speed. Most Silver I–Diamond II boosts are completed within 173–345 days.
Cost is proportional to estimated match time, which reflects ranking point efficiency at each level. At Silver I, a division requires ~24 games (~12h). By Diamond III, that rises to ~220 games (~110h) — 9.2× more time-intensive. This is because rating gains per win decrease as players approach their skill ceiling, requiring more wins per division at higher ranks. Our pricing directly mirrors this difficulty curve across all 15 divisions.
Grinding from Silver I to Diamond II naturally takes ~1058 games vs ~1378 games with our service — saving approximately -320 games and -160 hours. At €500.30, that is €0.00/hour saved, or €33.35/division across all 15 divisions. For players who value their time, this is one of the most efficient investments in competitive gaming.
Our challenger players assigned to this route specialize across the Silver I–Diamond II bracket, meaning they have deep meta knowledge of matchup patterns, optimal strategies, and game sense at these skill levels. Maintaining 72%+ win rate at the Silver I–Diamond II bracket requires significantly higher skill than the target rank. Boosters adapt their approach each patch to stay above 67% win rate; any sustained drop triggers an immediate reassignment at no extra charge.
Pronto per raggiungere Diamond II?
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